Warframe weapons sorted by damage

This popular free to play game tasks you with clearing sections of the solar system for sweet loot and cool cosmetics. When the game mentions that you are a master of both guns and blades, there is no exaggeration.

Melee weapons are some of the most powerful weapons in the entire game, taking out the toughest of targets in a couple of hits. Better yet, nearly every melee weapon has been overhauled with a recent updateevening the playing field and making nearly every melee weapon amazing.

Heavy Blades, in general, saw a reduction in their damage overall with the Melee 3. Its large base range and its incredible status and critical chance allow this weapon to be built however the user wants. Great stances like Cleaving Whirlwind allow for plenty of damage. Tempo Royale is also an amazing pick if you want to be more mobile with a sword the size of your character. The fact the Gram Prime is still this strong despite its overall nerf shows how powerful this weapon was and still is.

A surprise to see on here, but the Prisma Obex are very powerful after the melee overhaul. Sparring stances are much better compared to before and the range on fist weapons has been increased by over 5 times in some cases. What makes the Prisma Obex special, however, is its ability to use the exclusive Entropy Detonation mod. This allows the Obex to cause enemies to explode for a percentage of their total life, making these an infinitely scaling option in any mission you play.

With the range buff and great base stats, these weapons can reliably crit and proc status effects.

warframe weapons sorted by damage

Run blast on these things to knock the enemy on the floor to reliably activate the Entropy Detonation effect. This weapon received a complete in terms of strength. With the range buff all short-ranged melee weapons got, the Fang Prime went from being rusty sporks into devastating Dual Daggers.

Dual Dagger stances could be better, lacking the mobility of other weapon types, but the amount of multistrikes and critical hits you will see with this weapon is mindblowing. Farm a pair of these as soon as you can. The Nikana Prime was always good. It had great damage, stats, amazing combos, and it looked amazing as well. Melee 3. They now have an even better range and the best stances in the entire game.

Blind Justice has some incredible mobility options and upward sweeps to deal with any opponent.By UmbrasiNovember 3, in Weapons. Hey there.

I was very excited for the new lich system and eager to find all the weapons and stuff I found out that weapons would have elemental damage which is actually predetermined by the progenitor warframe which is awesome imo These were from wiki.

So if I get it right I just cant express how much i dislike this idea Imagine getting a new weapon, formaing it 5 times, up to rank 40 and all that Kuva weapon assigned elemental is dependant on the frame you use to kill the Kuva Larvling.

See this reddit thread I went ahead and posted my Quartakk there. It seems strange that the elemental damage is actually less than all the others posted.

My Vauban, at that time, wasn't fully leveled. Maybe that also has something to do with it? If it's something else, I'm not sure what I'm looking for or under what submenu.

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Check your codex and go to past Kuva Lichs. It doesn't match the damage spread on my gun. You have it listed under a different weapon not a Quartakk on the spread sheet. As more Quartakks are added we can compare more raw data.

I'm happy to contribute to the data set. Sorry for the confusion. And this is exactly my issue with this design Why should there be quartakks with higher dmg than others? Just make it all even across the board and let only element itself vary You guys are really fine with getting a gun, putting lot of work into it then getting the same gun but stronger version?The Old War found humanity facing a technologically superior force, and their own weapons were turned against them.

Melee and ballistic weapons, inspired by primitive counterparts, became part of the Tenno arsenal to circumvent the Sentient interference of more technologically-involved weaponry.

Weapons can be leveled up for more mod capacity to apply more mods and increase capability. There are three main weapon types used by Warframes: Primary, Secondary, and Melee weapons.

Sentinels also have a single weapon that is leveled up independently. Mastery Points are only awarded once per rank, per weapon; once a rank has been completed, doing it again with another copy of the weapon or using a Forma to reset the weapon's rank gives no extra Mastery Points.

Some weapons, mainly pistols, have dual wielded versions, but these are for all purposes distinct weapons and also have their own Mastery Points. A weapon's Mod capacity is equal to the higher of either the weapon's rank or the player's Mastery Rank. An Orokin Catalyst can be installed to double the weapon's capacity, for a new maximum of All weapons have 8 Mod slots, and melee weapons have an additional Stance slot, which can be used to further expand the capacity.

A new player will have the choice of 6 different weapons in the Vor's Prize tutorial, 2 from each weapon slot. In this section are blueprints that require weapons as crafting ingredients without mentioning their components. The weapons on the left side are consumed in the process of crafting the weapon on the right. The Dual KamasTipedoBolto and Akbolto are special cases in that they are both products and ingredients on this list; be careful not to sell any of these if you want to craft them.

Last updated: Update Update 7. Sign In Don't have an account? Start a Wiki.

[WARFRAME] TOP 5 Most OVERPOWERED Melee Weapons!

Comparison Damage Mastery Rank Cosmetics. Contents [ show ]. Update 9. You no longer need to remove the mod from weapon X to equip in weapon Y, it will appear in the UI for you now. Soma as spool 6 messages. A Lone Tenno. Spool means that as it's shooting or charging something changes. The Soma is a spool weapon.

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The Soma Prime has a very low spool time so you may not notice it. Soma spools up to max fire rate after 8 roun No, it w Categories :.

Boltace melee. Mutalist Cernos. Twin Grakatas secondary. Akstiletto D.Multishot is an added effect to firearms that affects the number of pellets bullets, projectiles, bolts, etc. The effectiveness of Multishot is also affected by a weapon's Accuracy stat see article for details. However, this behavior is not universal to all weapons.

Critical multiplier also benefits off of Multishot damage, as the Critical chance is calculated after Multishot damage.

When it comes to shotguns or select rifles and pistolsthey fire multiple pellets per shot and thus gain a bigger benefit from Multishot mods in the process. Should the total pellet count be a fraction, the fractional part will be a chance to fire one more pellet.

Note that the in-game UI will show the sum of all the pellets' damage, so actual damage may be lower on weapons with large spreads where some pellets may miss entirely. In addition, Riven Mods with Sati or Can in their names will also grant bonuses to Multishot, but due to their randomized stats it possible to get a Riven Mod with negative Multishot instead. This section contains tables showing how multishot affects weapons with innate Multishot that is, they fire multiple projectiles per shot.

For all other weapons, consult the above equation. Sign In Don't have an account? Start a Wiki. Multishot Modifier refers to the total value of all related mods added together. Multishot Mods Edit. Post the equation please. Toa of wiki. Crit doesn't scale with multishot the way status does.

Either all your shots crit or none of them do. Either all your shots crit or none of t A Lone Tenno. The damage displayed in the arsenal includes the average bonus through multishot. Categories :. Cancel Save.I have been playing Warframe for quite some time and I still have difficulty doing the insane amounts of damage I see other players dishing out. During sorties I will have a fully modded, heavily forma'd and high base damage weapon that takes 4x the amount of time I see other players taking to kill things.

Granted I do play as Trinity, but that shouldn't matter too much. Are there veteran secrets that I am unaware of? Is the difference arcanes? I have none. Am I a bad and should feel bad? From what you say, it looks like your builds focus on damage. Surprisingly enough, that's a mistake, as damage tends to fall off fast as the levels go up. What you have to do is invest in Crit and Status, depending on what the weapon leans towards.

Look up the different elemental damage types, what they're efficient against, and what their procs do, see what looks interesting, and build your weapons for that.

Corrosive and Viral are a safe start.

warframe weapons sorted by damage

I usually stick with corrosive and viral. Is this something that works better than the numbers suggest? As for the status, I do add status chance when I can because i want to get rid of armor and hp. And which mods do you use and in what order As an example, if you have a lot of magnetic damage on your weapon against the grineer, you're doing it wrong.

But, if you really want some help, it would be better to post here a screen of your build. I considered putting up screenshots, but the truth is I have tons of heavily forma'd weapons and switch depending on the content. The supra is my guilty pleasure weapon and it seems to keep up with the higher damage weapons.

That makes 0 sense to me. Slash with eather mixed crit and status or focused on status combined with eather viral or corrosive are pretty much the peak when it comes to damage.

There are no other elements in this game. There was Gas once, but it was a bug and it got removed Except for Lanka, maybe, but even there it's sketchy. You are bad for not using melee. Use melee. Or be Ivara and use Navigator on your Zenistar charge attack. Also, there's always the option of playing Banshee and turning literally any gun in the game into a doomsday device. Something to keep in mind about crits, is that critical headshots deal 4x damage while regular headshots deal 2x.

And this is before applying critical damage mods which would bring the crit build even farther away from the non-crit build. Simply by adding Vital Sense, and bumping that 2.

All rights reserved.Disclaimer: The following classifications are player made, and may not reflect how DE classifies each weapon. In Warframethere are five main categories of weapons: primary, sidearm, and melee. This post will teach you the generalized stats among those weapons. Due to the variety of weapons in each category.

If you are interested in a particular weapon you should find it's weapon's individual page, each weapon's individual page will be linked in this page, just click the weapon's name.

Weapon Comparison

These weapons share the following few traits:. These weapons share the following traits:. Includes the launchers OgrisToridPenta and Miter. Includes only the Javlokthe Ferrox and the Scourge. These weapons vary greatly from each other, so visit their specific pages to find out more.

Includes KrakenSicarusSicarus Prime. Includes Angstrum and Stug. Includes BallisticaBallistica Rakta. Includes Staticor. Because there is only one of its kind here is a link to the weapon directly. Please use that to find out information about the Staticor. Includes Kohmakand Pyrana. Includes Akbroncoand Akbronco Prime. Includes Twin Kohmak. Please use that to find out information about the Twin Kohmak. Includes Euphona Prime.

Please use that to find out information about the Euphona Prime. Includes Miosand Lacera. Includes RipkasVenkaand Venka Prime.

Includes Redeemerand Sarpa. Includes Dark Split-Sword. Please use that to find out information about the Dark Split-Sword. Includes Ninkondi and Shaku. Includes Destreza. Due to the nature of Rapiers being an exclusive class currently to the Destreza, no comparisons are possible.

Includes HirudoKogakeand Obex. Sign In Don't have an account? Start a Wiki. Contents [ show ]. This page needs to be updated, many new weapons came out.

Apoc FTW.This popular free to play game tasks you with clearing sections of the solar system for sweet loot and cool cosmetics. When the game mentions that you are a master of both guns and blades, there is no exaggeration. Melee weapons are some of the most powerful weapons in the entire game, taking out the toughest of targets in a couple of hits.

Better yet, nearly every melee weapon has been overhauled with a recent updateevening the playing field and making nearly every melee weapon amazing. Heavy Blades, in general, saw a reduction in their damage overall with the Melee 3. Its large base range and its incredible status and critical chance allow this weapon to be built however the user wants. Great stances like Cleaving Whirlwind allow for plenty of damage.

Tempo Royale is also an amazing pick if you want to be more mobile with a sword the size of your character. The fact the Gram Prime is still this strong despite its overall nerf shows how powerful this weapon was and still is.

A surprise to see on here, but the Prisma Obex are very powerful after the melee overhaul. Sparring stances are much better compared to before and the range on fist weapons has been increased by over 5 times in some cases. What makes the Prisma Obex special, however, is its ability to use the exclusive Entropy Detonation mod.

This allows the Obex to cause enemies to explode for a percentage of their total life, making these an infinitely scaling option in any mission you play. With the range buff and great base stats, these weapons can reliably crit and proc status effects. Run blast on these things to knock the enemy on the floor to reliably activate the Entropy Detonation effect.

This weapon received a complete in terms of strength. With the range buff all short-ranged melee weapons got, the Fang Prime went from being rusty sporks into devastating Dual Daggers. Dual Dagger stances could be better, lacking the mobility of other weapon types, but the amount of multistrikes and critical hits you will see with this weapon is mindblowing. Farm a pair of these as soon as you can. The Nikana Prime was always good. It had great damage, stats, amazing combos, and it looked amazing as well.

Melee 3. They now have an even better range and the best stances in the entire game. Blind Justice has some incredible mobility options and upward sweeps to deal with any opponent. Tranquil Cleave deals significant damage and is easy to use, and Decisive Judgement has some good sweeping attacks for Infested or swarms of enemies. Since the Nikana Prime is one of the strongest Nikanas in the game, it benefited from all of these changes.

Dual Swords now have a champion. The Twin Krohkur are a powerful pair of Swords that can be built in nearly every way, from critical hits to status effects or even both. Stances for Dual Swords got exceptionally better, particularly Carving Mantis. If you can obtain these weapons, they will serve you well in any content throughout the Star Chart and beyond. Now we are getting into the range of overpowered weapons. Tonfas, in general, have received one of the strongest facelifts in this patch.

The Kronen Prime is the best example of this.

warframe weapons sorted by damage

A base range that can rival most Heavy Blades is complimented with high base damage that is biased in Slash. When built for status, these Tonfas can bleed any enemy to death with its flurry of blows. Do not use the normal variants, as the Prime variant is such a large upgrade from the original its hard to justify even using the base Kronen. Their high Riven disposition also takes these blades beyond insanity, provided you are lucky enough to get a good mod for them.

Who even needs a gun when you can have a Gunblade? The Redeemer Prime is a mix between a melee weapon and a Shotgun, blowing holes into targets after slashing them to pieces.


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